Caltrop

Description:

Caltrop
Human Male Dedicated Hero 1

Strength 10 (0)
Dexterity 11 (
0)
Constitution 11 (0)
Intelligence 14 (
2)
Wisdom 15 (2)
Charisma 12 (
1)
Size: Medium
Height: 5’ 6"
Weight: 160 lb
Eyes: Blue
Hair: Blond
Skin: Light
Talents:

Healing Knack
Total Hit Points: 6

Speed: 30 feet

Armor Class: 11 = 10 + 1 [class]

Touch AC: 11
Flat-footed: 11
Initiative modifier: +0 = +0 [dexterity]
Fortitude save: +1 = 1 [base]
Reflex save: +0 = 0 [base]
Will save: +3 = 1 [base] +2 [wisdom]
Attack (handheld): +0 = 0 [base]
Attack (missile): +0 = 0 [base]
Grapple check: +0 = 0 [base]
Reputation: +1 = 1 [base]

Action points: 5 (lifetime)

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.

Glock 20 autoloader [2d6, crit 20, range incr 40 ft., 3 lb, ballistic, semi-automatic]

Adventurer (starting occupation)

Drive
Knowledge (tactics)
Feats:
Simple Weapon Proficiency [free]
Personal Firearms Proficiency
Vehicle Expert
Force Stop
Mutations:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Balance Dex* 0 =
+0
Bluff Cha 1 =
+1
Climb Str* 0 =
+0
Computer Use Int 2 =
+2
Concentration Con 0 =
+0
Craft (Mechanical) Int 4 =
+2
+2
Craft (Structural) Int 2 =
+2
Craft (Visual Art) Int 2 =
+2
Craft (Writing) Int 2 =
+2
Diplomacy Cha 1 =
+1
Disguise Cha 3 =
+1
+2
Drive Dex* 6 =
+0
+4 +2 [vehicle expert]
Escape Artist Dex* 2 =
+0
+2
Forgery Int 2 =
+2
Gamble Wis 6 =
+2
+4
Gather Information Cha 1 =
+1
Hide Dex* 0 =
+0
Intimidate Cha 1 =
+1
Jump Str* 0 =
+0
Knowledge (streetwise) Int 6 =
+2
+4
Knowledge (tactics) Int 3 =
+2
+1 [Adventurer]
Listen Wis 2 =
+2
Move Silently Dex* 0 =
+0
Navigate Int 2 =
+2
Perform (Act) Cha 1 =
+1
Perform (Dance) Cha 1 =
+1
Perform (Keyboards) Cha 1 =
+1
Perform (Percussion) Cha 1 =
+1
Perform (Sing) Cha 1 =
+1
Perform (Standup) Cha 1 =
+1
Perform (String Inst.) Cha 1 =
+1
Perform (Wind Inst.) Cha 1 =
+1
Repair Int 4 =
+2
+2
Research Int 2 =
+2
Ride Dex 0 =
+0
Search Int 2 =
+2
Sense Motive Wis 2 =
+2
Spot Wis 2 =
+2
Survival Wis 2 =
+2
Swim Str** 0 =
+0
Treat Injury Wis 4 =
+2
+2 [healing knack]

Bio:

Caltrop

Modern Genesis mickeyknox